Squad Designated Marksman

Overview
(*Affected by Rank.)

Designated Marksman Skills

 * Unlocks Squad Designated Marksman abilities.
 * Each level improves Binocculars.
 * Each level improves attack range by 4 and attack speed by 9%.

Rapid Fire (F)

 * Increases attack speed and decreases move speed by 80% and range by 5.
 * Has a cooldown of 9 seconds.
 * Can be manually turned off.

Monomolecular Wire (R)

 * Skillshot that instantly damages units in a line, stunning them.
 * Can hit air units.
 * Can friendly fire.
 * Each level improves damage, stun duration and energy cost.

Binocculars (Q)

 * Reveals the selected area for the user only.
 * Detects cloaked units in the area.
 * Has a cooldown of 14 seconds.
 * Each level of Designated Marksman Skills improves the duration, range, radius and energy cost.

Field Camera (W)

 * Place an invisible camera on the field
 * The Field Camera is a detector.
 * The Field Camera can be destroyed.
 * The zombies will never attack it, even if they have detection.
 * Costs 55 energy, lasts for 300 seconds, and has a cooldown of 180 seconds.

Opportuned Shot

 * Periodically allow the Squad Designated Marksman to fire two bullets in quick succession.

General
The Squad Designated Marksman is a DPS role for the squad whose primary purpose is to deal damage and cover allies/objectives. His primary weapon is a marksman rifle with a 35-round magazine, which empties fast when using Rapid Fire. Its large range allows him to cover a large area when provided with enough vision, which he can gain by himself thanks to his Binocculars and Field Camera.

The Squad Designated Marksman is not as effective as other DPS classes against packs of enemies but can be very effective against resistant ones with his high damage coupled with a high fire rate provided by both Rapid Fire and Opportuned Shot. His main strength however is his huge range allowing him to cover a larger area than other DPS clases as well as take down easily priority targets before they reach his teammates.

He is a very important role to have in PMC Mode due to his range and damage allowing him to easily and without taking risks taking down PMCs - he is almost vital for the success of this mode.

Recommended Items

 * Squad Designated Marksman is allowed to use the following weapons: IDMR-2 and M92 Torrent.

Recommended Ability Build
Monomolecular Wire can be taken sooner for its utility, and if you intent to sometime move without your team, but most of the time it is unneccessary.