Ghost

Ghost Skills
Enables cloaking. Ghost enters cloaking mode after not shooting a set amount of time. Attacking cancels cloaking. Cloaking costs no energy for Ghost.(decloaking can be prevented by disabling auto attack, using mgl or mrl do NOT decloak.)

Marksmanship

 * Marksmanship grants a 12.5% chance to land a critical hit, increasing damage dealt and causing penetration splash damage on that attack.
 * Each level increases the damage multiplier and also gives the following bonuses:
 * Increases Dexterity by 4.
 * Increases attack range by 1.

Plasma Grenade
Throws a grenade that deals immediate damage and burns the area for 8 seconds afterwards, slowing targets by 8%. Deals friendly damage and destroys equipment. Each level reduces cost and cooldown.

Combat Enhancements
Unlocks 3 types of special rounds, only one of which can be active at a time.

For the best effect all 3 should be used regulary since its possible to stack all of the rounds effects on 1 target.